Input Parameters in a Servlet

Since, a web page contains a form to get data from the users, the Input Parameters in a Servlet are received from the HTML form. Basically, an HTML form contains various input elements like textbox, checkbox, dropdownlist, radio buttons and so on. In order to pass the values entered by the user, these input elements must have the name attribute […]

Creating a Simple HTTP Servlet

In this article on Creating a Simple HTTP Servlet, I will explain writing the code of your first servlet using the Eclipse IDE. Basically, a servlet is nothing but a java class that serves the purpose of extending the capabilities of a server. Furthermore, a servlet handles the request and response operations. Steps for Creating a Simple HTTP Servlet The […]

How to Create Moving Balloons Project in Scratch 3.0

In this article, I will explain How to Create Moving Balloons Project in Scratch 3.0. Basically, the application demonstrates how to control the motion of a sprite using various types of block commands. Also, you can view this project here. The Steps Describing How to Create Moving Balloons Project in Scratch 3.0 At first, we need to select a backdrop, that […]

Cloning Sprites in Scratch 3.0

Basically, Cloning Sprites is an important activity that forms part of many Scratch games. This article explains cloning sprites until a condition is satisfied. Also, it explains how to delete a clone. The following project demonstrates cloning sprites. Command Blocks used in the Project The following command blocks are used in cloning sprites. At first, we use the event command so that the script […]

Block Commands in Scratch 3.0

In this article, I will explain Block Commands in Scratch 3.0. Basically, the block commands in Scratch represent the coding blocks. In fact, we have nine different categories of block commands. The following list shows these nine block commands. Motion Looks Sound Events Control Sensing Operators Variables My Blocks The following section describes each set of block commands in brief. […]

Constructors in Kotlin

Basically, the constructors in Kotlin can be categorized as the Primary Constructor and the Secondary Constructors. In other words, a class in Kotlin can have a primary constructor and one or more secondary constructors. Creating Constructors in Kotlin While a class in Kotlin can have one primary constructor, it can include several secondary constructors. For the purpose of creating secondary constructors, we need to use the […]

Getting Started with Scratch 3.0

In this article on Getting Started with Scratch, I will explain the basics of Scratch 3.0 programming. Basically, Scratch 3.0 was released on January 2, 2019. Scratch 3.0 Environment In order to Getting Started with Scratch 3.0, just go to its official website https://scratch.mit.edu/ and sign in if you have already joined it. Otherwise, click on the Join button as shown below. After […]

Creating Classes in Kotlin

In this article, I will explain how to create Classes in Kotlin. Like other programming languages, the class keyword is used to define a class in Kotlin. Moreover, classes in Kotlin can have properties, methods, and constructors as its members. The following code shows the syntax of creating classes in Kotlin. Unlike Java, it is not mandatory to have classes in a Kotlin program. […]

Variable Declaration in Kotlin

In this article, I will demonstrate several examples of the Variable Declaration in Kotlin. As a matter of fact, Kotlin was developed for Java Virtual Machine (JVM). Therefore Java and Kotlin are interoperable. Further, Kotlin has been used for Android app development. In general, Kotlin creates variables in two ways – using the val, and var keywords. While variables declared with val keyword are […]

Get Started with Kotlin Programming Language

In order to Get Started with Kotlin, first, you need to install the latest version of IntelliJ IDEA. So, choose the Community download and save the exe file. After that, click on the exe file that you have just downloaded and follow the installation instruction. Once, it is installed, you can open the IntelliJ IDEA. The following interface will be shown to you. Select New Project. […]