In this article on Getting Started with Scratch, I will explain the basics of Scratch 3.0 programming. Basically, Scratch 3.0 was released on January 2, 2019. Scratch 3.0 Environment In order to Getting Started with Scratch 3.0, just go to its official website https://scratch.mit.edu/ and sign in if you have already joined it. Otherwise, click on the Join …
Creating Classes in Kotlin
In this article, I will explain how to create Classes in Kotlin. Like other programming languages, the class keyword is used to define a class in Kotlin. Moreover, classes in Kotlin can have properties, methods, and constructors as its members. The following code shows the syntax of creating classes in Kotlin. Unlike Java, it is not mandatory to have …
Variable Declaration in Kotlin
In this article, I will demonstrate several examples of the Variable Declaration in Kotlin. As a matter of fact, Kotlin was developed for Java Virtual Machine (JVM). Therefore Java and Kotlin are interoperable. Further, Kotlin has been used for Android app development. In general, Kotlin creates variables in two ways – using the val, and var keywords. …